Resume

Unity C# Developer

Quick learner who has been developing in Unity professionally for over a decade. Very comfortable with much of the Unity API and Editor. Professional experience using various Unity and popular third-party packages. Easily transitioned to remote working environment and continued to meet expectations and deadlines.


Experience

EducationXR, Heizenrader
Senior Unity Developer (AUGUST 2021 โ€“ MAY 2024)
  • Integrated web views into the EducationXR Unity applications
  • Implemented various user account strategies and flows, including single sign-on, code authentication, code generation, account deletion, and gradual sign-on and registration
  • Added support for publishing and viewing PDF and URL attachments
  • Created dozens of visual script nodes for Flow, EducationXR’s visual scripting package
  • Implemented passthrough to allow creators to publish and experience mixed-reality content in VR headsets
  • Developed tools like the Material Optimizer and Performance Debugger for the Caffeine Unity package to assist creators in publishing their content at great fidelity and performance
  • Collaborated closely with the development team
  • Participated in company game jams using the tools we had developed
  • Contributed greatly to UI/UX overhauls
  • Submitted many bug fixes and enhancements
IDIA Lab, Ball State University
Unity Developer (NOVEMBER 2011 โ€“ AUGUST 2021)
  • Developed a range of Unity applications from education simulations to occupational trainers to art installations
  • Wrote network code for multiplayer Unity applications
  • Integrated AI services such as IBM Watson’s Speech-To-Text, Tone Analyzer, Language Translator, and Amazon Polly
  • Developed sequencing, interaction, and quest logic
  • Took UI designs and built them in UGUI for Unity applications
  • Integrated VR for many Unity applications using HTC Vive, Oculus Rift, and Google Cardboard
  • Research and development for applications using Leap Motion, zSpace, Emotiv, Kinect, and many other devices within Unity3D

Education

Ball State University โ€“ Class of 2012
GRADUATED MAGNA CUM LAUDE (3.811)

Major: Telecommunications (Production option)
Minor: Web Technology (Computer Science)

Proficiencies

Unity3D PlasticSCM
Visual Studio WordPress
Visual Studio Code Adobe CC
Git Jetbrains Rider
Mercurial C#