Unity C# Developer
Quick learner who has been developing in Unity professionally for over a decade. Very comfortable with much of the Unity API and Editor. Professional experience using various Unity and popular third-party packages. Easily transitioned to remote working environment and continued to meet expectations and deadlines.
Experience
EducationXR, Heizenrader
Senior Unity Developer (AUGUST 2021 โ MAY 2024)
- Integrated web views into the EducationXR Unity applications
- Implemented various user account strategies and flows, including single sign-on, code authentication, code generation, account deletion, and gradual sign-on and registration
- Added support for publishing and viewing PDF and URL attachments
- Created dozens of visual script nodes for Flow, EducationXR’s visual scripting package
- Implemented passthrough to allow creators to publish and experience mixed-reality content in VR headsets
- Developed tools like the Material Optimizer and Performance Debugger for the Caffeine Unity package to assist creators in publishing their content at great fidelity and performance
- Collaborated closely with the development team
- Participated in company game jams using the tools we had developed
- Contributed greatly to UI/UX overhauls
- Submitted many bug fixes and enhancements
IDIA Lab, Ball State University
Unity Developer (NOVEMBER 2011 โ AUGUST 2021)
- Developed a range of Unity applications from education simulations to occupational trainers to art installations
- Wrote network code for multiplayer Unity applications
- Integrated AI services such as IBM Watson’s Speech-To-Text, Tone Analyzer, Language Translator, and Amazon Polly
- Developed sequencing, interaction, and quest logic
- Took UI designs and built them in UGUI for Unity applications
- Integrated VR for many Unity applications using HTC Vive, Oculus Rift, and Google Cardboard
- Research and development for applications using Leap Motion, zSpace, Emotiv, Kinect, and many other devices within Unity3D
Education
Ball State University โ Class of 2012
GRADUATED MAGNA CUM LAUDE (3.811)
Major: Telecommunications (Production option)
Minor: Web Technology (Computer Science)
Proficiencies
Unity3D | PlasticSCM |
Visual Studio | WordPress |
Visual Studio Code | Adobe CC |
Git | Jetbrains Rider |
Mercurial | C# |